Hello again, I'm back with another weekly update and I hope you're doing well
This time it's shorter than usual because I've been busier than before and the power outages don't help much either. At least I managed to finish the first game; the latest changes included adding a couple of enemy types and adjusting their size and color
Something curious I noticed is that after each game session I end up tweaking the speed, size, and other parameters until it feels just right
Yesterday I spent most of the time setting up SFML in a new project. To avoid forgetting the steps next time, I created a README.md file in the folder that I copy to new projects
I almost forgot to publish this before going to sleep, so I'm closing the week with this brief summary. Take care and be kind to each other. See you next week
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